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xpTURN/Klotho

Deterministic Unity & Godot framework for rollback, lockstep & server-authoritative multiplayer. Engine-agnostic pure C# core, FP64 fixed-point math, ECS, physics, navigation, and replays — frame-perfect, cross-platform reproducible.

语言:C# · GitHub 星标:74 · Fork:10

话题:client-side-prediction · deterministic · ecs · fixed-point · frame-sync · godot-engine · lockstep · multiplayer

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