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vittorioromeo/SSVEntitySystem

[HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-system" hierarchy. Components update and draw themselves (users create their own components and override the virtual methods). Fast, easy to use and to expand. Should be fine for any simple game.

语言:C++ · GitHub 星标:18 · Fork:3

话题:c-plus-plus · component · cpp · cpp11 · cpp14 · entity · game · game-development

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