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udinmoInc/WindEffects

A modular, next-generation game engine built from scratch with C++23 and Vulkan. Powered by a data-oriented ECS architecture, a production-ready asset pipeline, and a custom-built retained-mode desktop editor for high-end game development.

语言:C++ · GitHub 星标:78 · Fork:29

话题:cross-platform · ecs · game-development · game-engine · gamedev · graphics-engine · graphics-programming · open-source

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