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theShmoo/MultiNodeRendering

The main idea of remote rendering is to distribute the rendering onto multiple nodes. A client splits its screen into multiple tiles, and each buffer for each tile is calculated by a different node. These calculated buffers are stacked back together by the client and it calculates the final illumination.

语言:C# · GitHub 星标:9 · Fork:1

话题:illumination · multiple-tiles · realtime-visualization · remote-rendering · texture · unity · volume-rendering · volume-texture

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