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metaleap/go-ngine

[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014

语言:Go · GitHub 星标:77 · Fork:7

话题:engine3d · go · golang · graphics-engine · realtime · shader · shaders · three-d

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