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lanceulmer/memory.lua

A simple way to keep track of objects in lua. Not only can each object destroy itself. Also all objects can be freed and cleaned at the same time. This is done with one line of code. Memory keeps track of the objects itself. This means an entire set of objects can be cleaned from an entirely separate file or location without knowing anything about the objects that are being cleaned.

语言:Lua · GitHub 星标:8 · Fork:0

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