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helenl9098/Dynamic-Diffuse-Global-Illumination-Minecraft

DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.

语言:C++ · GitHub 星标:92 · Fork:13

话题:global-illumination · gpu-programming · irradiance-field · light-field-probes · minecraft · probe-texture · ray-tracing · raymarching

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