andrebuilds/simulating-black-hole
Real-time black hole simulation in C++ and OpenGL, GPU ray marching with Schwarzschild geodesics, gravitational lensing, accretion disk with Doppler beaming, and interactive 2D/3D visualization.
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Real-time black hole simulation in C++ and OpenGL, GPU ray marching with Schwarzschild geodesics, gravitational lensing, accretion disk with Doppler beaming, and interactive 2D/3D visualization.