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Snowapril/Procedural-Terrain-Estimator

Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL

语言:C++ · GitHub 星标:43 · Fork:10

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