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PanosK92/SpartanEngine

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D

语言:C++ · GitHub 星标:3,199 · Fork:280

话题:atmospheric-scattering · bindless · bsdf · car-simulation · cpp · cutting-edge · ecs · game-engine

在 GitHub 上查看原仓库

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