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Kevin-Kwan/Unity3D-FishingRodMotion

An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Line, and other built-in physics elements.

语言:C# · GitHub 星标:49 · Fork:5

话题:csharp · fishing · fishing-game · fishing-line · physics · physics-simulation · rope · simulation

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