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Italink/UnrealClientProtocol

Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running editor, zero engine modification required.

语言:C++ · GitHub 星标:128 · Fork:15

话题:ai-agent · automation · blueprint · cursor · editor-tools · game-development · json · mcp

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