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GameRocket/GenWorld

GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.

语言:C# · GitHub 星标:19 · Fork:2

话题:generation-algorithm · procedural-generation · scene-generation · unity · voxel-models · voxel-terrain · voxels · wavefunctioncollapse

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