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EmmetOT/StructableObject

StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.

语言:C# · GitHub 星标:19 · Fork:0

话题:procedural-data · unity · unity-editor · unity-scriptableobject · unity3d · wrapper

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